[RMMZ] Cheddare's Custom State Effects
A downloadable Plugin
This plugin offers 10 new effects to use for state-related things.
Said effects sometimes interact with VisuStella plugins too.
Several of them can also be customized with JS or turned off for compatibility.
You can execute these effects with note tags or script call (depends what it is).
Designed for use in RPG Maker MZ.
Included are the following, with short explanation (more in documentation):
[Siphon and Sacrifice] Steal states from a target or transfer states to them.
[Random Removal] Remove a random state from a battler (categories available).
[Stat Swap] Make states that swap a parameter with another and vice versa.
[Critical Damage Boosting] Increase critical damage through states/skills/items.
[More States, More Damage] Make your damage scale with the amount of states present (categories available).
[Stroke of Genius] Inspired by Octopath Traveler. Give a battler a set of random states (or buffs? You can decide this for yourself.)
[Do Not Disturb] Allow an user with a state or specific skill to not remove certain remove-on-damage states during their action. 2 variants available.
[Random Occurrence] Pick a random battler to become affected by a result that you can add in yourself.
[Seal of Eternity] Inspired by Octopath Traveler. Freeze the duration of a state in place until it expires or is defrosted.
[Linker Master] Make the user of an action apply all their states to a target and vice versa (categories available).
Status | Released |
Category | Tool |
Author | Cheddare |
Made with | RPG Maker |
Tags | RPG Maker, RPG Maker MZ |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Download
Install instructions
Put the .js file in your project's plugins folder, then install it in-editor through the Plugin Manager and configure its options.
Development log
- v1.1: bug fixJan 20, 2024
Comments
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I get an error: "
ReferenceError
Window_StateTooltip is not defined"
I haven't done anything with the plugin yet.
This specific part requires you to have VS state tooltips. I think I included the ability to turn this off; if not, I'll take a look at it later.
I don't see anything about disabling it, but I might be missing it. Thanks for taking a look, no rush!